Explanation FRAMEBUFFER OBJECT: An OpenGL extension that allows rendering to a destination other than the usual OpenGL buffers or destinations provided by the windowing system. A framebuffer object (FBO) contains state information for the OpenGL framebuffer and its set of images. A framebuffer object is similar to a drawable object, except that a drawable object is a window-system-specific object whereas a framebuffer object is a window-agnostic object. The context that’s bound to a framebuffer object can be bound to a window-system-provided drawable object for the purpose of displaying the content associated with the framebuffer object
More definitions for Mac OS users such as framebuffer object in Dictionary F.
- Help File GID:
- Usage with a file-system object. Each file-system object has a user ID (the file UID, commonly referred to as the file’s owner), a group ID (the file GID, commonly referred to as the file’s group), and framebuffer object definition.
- Help Fixed Point:
- Usage A point that uses fixed-point numbers to represent its coordinates. QuickTime uses fixed points to provide greater display precision for graphical and image data framebuffer object explain.
- Help Factored Application:
- Usage uses a helper tool to perform specific tasks. Interprocess communication mechanisms are used to communicate between processes. In a factored application that uses Authorization Services, the code framebuffer object what is.
- Help Fetch Specification:
- Usage In Enterprise Objects applications, used to retrieve data from the database server into the client application, usually into enterprise objects framebuffer object meaning.
- Help Filtering:
- Usage A process that modifies an image by combining pixels or texels framebuffer object abbreviation.