Explanation SURFACE: The internal representation of a single buffer that OpenGL actually draws to and reads from. For windowed drawable objects, this surface is what the OS X window server uses to composite OpenGL content on the desktop
More definitions for Mac OS users such as surface in Dictionary S.
- Help Servlet Container:
- Usage that provides a working environment for servlets. It manages the servlet’s interaction with its client and provides the servlet access to various Java-based services. Containers can be implemented as surface definition.
- Help SECAM:
- Usage Electronique Couleur avec Memoire. A color-encoding system in which the red and blue color-difference information is transmitted on alternate lines, requiring a one-line memory in order to decode surface explain.
- Help Sprite:
- Usage An animated image that is managed by QuickTime. A sprite is defined once and is then animated by commands that change its position or appearance surface what is.
- Help Script Suite:
- Usage The combination of at least one suite definition and one suite terminology that together define the scripting capabilities and terminology for Cocoa applications surface meaning.
- Help Source Text:
- Usage A stored sequence of character codes that represents a line of text. Characters in source text are stored in input order. Compare display text surface abbreviation.